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Commit 1cd6e04c authored by Anssi Kääriäinen's avatar Anssi Kääriäinen
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Fixed #18676 -- Allow fast-path deletion of objects

Objects can be fast-path deleted if there are no signals, and there are
no further cascades. If fast-path is taken, the objects do not need to
be loaded into memory before deletion.

Thanks to Jeremy Dunck, Simon Charette and Alex Gaynor for reviewing
the patch.
parent 3fcca0e9
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